Castle of Blackwater is a 2D, action-packed social deduction game with a Play & Earn twist. Inspired by games such as Among Us, Town of Salem, Mafia/Werewolf, and Deceit, Castle of Blackwater will be the world’s first social deduction game built in the web 3.0 space. By emphasizing the enjoyability factor of the core gameplay and creating an elaborate and intriguing back story, Castle of Blackwater will become a unique gaming experience in the current ‘Play-to-earn’ scene, with endless replayability and organic growth.
Castle of Blackwater aims to tackle many of the problems currently experienced in the ‘Play-to-earn’ space, where games lack substance and players are subsequently too focused on grinding for an ever depreciating digital currency. These ‘DeFi-platforms-disguised-as-games’ inadvertently create ponzi schemes, where the first movers can make a quick profit and late adopters suffer huge losses as the player growth stagnates and the underlying digital asset crashes and burns. Inspired by hugely successful P2E games with a clear long term vision and strong game economics, like Splinterlands, Gods Unchained and Sandbox, the economy and Play & Earn model behind Castle of Blackwater will be circular, inclusive, sustainable and scalable.
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